With 'key in hand,' the rover crew races to the vault where, using the robotic arm, the key is inserted into a key hole unlocking the vault. The first team

to collect all its artifacts, acquire its key and open the vault wins the cash prize locked inside.
Sounds easy, right? Hold on. Throughout the arena are various obstacles and challenges that make the artifacts difficult to acquire. Several of the objects are locked inside Challenge Stations, mechanical devices that require cleverness, thought and a little technical knowledge to open.

Each Base Station is equipped with an elevated tower housing a high velocity tennis ball cannon. On top of each rover is a target that, when hit by a well aimed tennis ball, will disable the rover for 15 seconds. Teams try to disable their opponents' vehicles, hindering their search and acquisition of artifacts.
Even though these obstacles are enough to challenge any player,there is one more barrier more formidable than all the rest: The
Pod. Towering 18 feet over the arena, the Pod is a dual barrel, computer controlled, rotating, fully automatic tennis ball cannon firing 5 balls per second at 160 miles per hour.
The Pod is a neutral opponent, defending the
Vault.
Firing at anything and everything that moves, the Pod's sole function is to cause as much mayhem, confusion and distraction as possible in the arena. With a capacity of over 2400 tennis balls, the pod can cause plenty of problems for everyone.